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Houdini Procedural modeling / AI Style transfer
environments

City elements references
(Downtown LA and singapore)

Style references
Big Hero 6 Pixar
Houdini + Seedance 2.5 (4k upres by Topaz Starlight Precise 2.6 model)
Here is Technic breakdown
1
Houdini procedural modeling
parameters are exposed for making quick changes and iterating
2
Design the layout and camera motion
render out grey model video for camera motion reference
3


Transfer the first frame to needed style
ComfyUI, Nano Banana, Seedance 2.5
4
Upres using AI tools
I used Topaz Starlight Precise 2.6 model, best result so far

Before upres

After upres
5
Bonus style
Chinese water ink painting style



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